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Home » Classes » Demon Hunter

  • Character Overview
  • Active Skills
  • Passive Skills

Demon Hunter Overview

Custom Demon Hunter page... Coming soon...



















Level Description Runestones
1

Hungering Arrow

Hatered Generator

Fire a magically imbued arrow that seeks out targets for 90% weapon damage and has a 35% chance to pierce through targets.
Runestones
2

Impale

Hater Spender

Impale a target for 275% weapon damage.
Runestones
3

Caltrops

Discipline

Lay a trap of caltrops on the ground that activates when an enemy approaches. Once sprung, the caltrops slow the movement of enemies within 12 yards by 65%. This trap lasts 6 seconds.
Runestones
3

Evasive Fire

Hatered Generator

Shoot for 115% of weapon damage. If an enemy is at close range, you will also backflip away 15 yards.
Runestones
4

Bola Shot

Hatered Generator

Shoot out an explosive bola that wraps itself around its target. After 1 second, the bola explodes dealing 105% weapon damage as Fire to the target and an additional 79% weapon damage as Fire damage to all other targets within 7 yards.
Runestones
5

Rapid Fire

Hater Spender

Rapidly fire at 6 times your normal attack speed dealing 38% weapon damage as Physical with every shot.
Runestones
6

Vault

Discipline

Tumble acrobatically 35 yards.
Runestones
7

Chakram

Hater Spender

Fire a swirling Chakram that does 135% weapon damage as Physical to enemies along its path.
Runestones
9

Elemental Arrow

Hater Spender

Shoot an elemental charged arrow that deals 125% weapon damage as Fire damage to all targets it passes through.
Runestones
11

Grenades

Hatered Generator

Throw out three grenades that explode for 85% weapon damage as Fire each.
Runestones
12

Shadow Power

Discipline

Draw in the power of the shadows, increasing attack speed by 30% for 8 seconds.
Runestones
14

Fan of Knives

Hater Spender

Throw knives out in a spiral around you, doing 450% weapon damage to all enemies within 10 yards of you. Your knives will also slow the movement of enemies by 65% for 4 seconds.
Runestones
15

Companion

Discipline

Summon a raven companion. Your raven companion will periodically peck at enemies for 30% of your weapon damage as Physical.
Runestones
16

Spike Trap

Hatered Generator

Lay a trap that arms after 1.2 seconds and triggers when an enemy approaches. The trap does 100% weapon damage to all enemies within 8 yards.
Runestones
17

Multishot

Hater Spender

Fire a massive volley of arrows dealing 140% weapon damage to all enemies in the area.
Runestones
18

Smoke Screen

Discipline

Vanish behind a wall of smoke, becoming momentarily invisible for 2 seconds.
Runestones
19

Strafe

Hater Spender

Shoot at 400% your normal attack speed at random nearby enemies while moving at 75% of normal movement speed. Every shot deals 35% weapon damage.
Runestones
21

Sentry

Discipline

Drop a turret on the ground. The turret begins firing at nearby enemies for 40% of weapon damage. Lasts 20 seconds.
Runestones
23

Marked for Death

Discipline

Marks an enemy. The marked enemy will take 20% additional damage for the next 30 seconds.
Runestones
25

Preparation

Discipline

Instantly restore all Discipline.
Runestones
27

Cluster Arrow

Hater Spender

Fire a Cluster grenade that explodes for 200% weapon damage as Fire into a series of additional miniature bombs that explode for 100% weapon damage as Fire each.
Runestones
29

Rain of Vengeance

Hater Spender

Fire a massive volley of arrows around you. Arrows fall from the sky for 5 seconds dealing an average of 133% weapon damage per second.
Runestones
Level Description
10

Tactical Advantage

Whenever you use Vault, Smoke Screen or backflip with Evasive Fire you gain 60% movement speed for 2 seconds.
10

Thrill of the Hunt

Every 10 seconds, your next bow attack will immobilize your target for 3 seconds.
12

Vengeance

Your maximum Hatred is increased by 50. In addition, gain 10 Hatred and 1 Discipline whenever you are healed by a health globe.
13

Steady Aim

As long as there are no enemies within 10 yards, all damage is increased by 10%.
15

Cull the Weak

Damage against slowed enemies increased by 20%.
16

Night Stalker

Every time you critical hit, gain 1 discipline.
17

Fundamentals

Increases the damage of your Basic Attack by 100%. Your Basic Attack restores 4 Hatred.
18

Brooding

As long as you have not taken damage in the last 5 seconds you gain 2% of your maximum Life per second.
19

Hot Pursuit

Whenever you are at full Hatred, movement speed is increased by 10%.
20

Archery

Gain bonuses based on the type of your weapon held: Bow: 10% increased damage Crossbows: 100% critical hit damage Hand Crossbows: 5% chance to critical hit
21

Numbing Traps

Enemies hit by Fan of Knives, Spike Trap and Caltrops have their damage reduced by 30% for 3 seconds.
22

Perfectionist

Reduces the Discipline cost of all skills by 20%.
24

Custom Engineering

The duration of your Caltrops, Marked for Death, Spike Trap and Sentry abilities are increased by 100%.
26

Grenadier

Increases Hatred generated from Grenades by 2 and reduces the Hatred cost of Cluster Arrow by 10. Upon death, you drop a giant grenade that explodes for 450% weapon damage as Fire.
28

Sharpshooter

Gain a 3% chance to critical hit every second. This bonus is reset 1 second after you successfully critical hit.
30

Ballistics

Damage from rockets increased by 100%.
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